Thursday, May 30, 2013

Alternative Other Cities: Portland, Maine; Good-Bad Urbanism


Yesterday, we stopped briefly in Portland, Maine on our way from Boston up to my grandfather's hometown of Bath, Maine. This little blog about Portland  is not at all scientific. It's a travel journal based on spending about an hour in the city, looking for a place to eat and park (and finally settling on Subway, by the way; a cop-out I know, but it was getting late and we had grumpy children and another hour of driving ahead of us).

What was interesting to me was how the city's downtown is such a salient example of what should be bad urbanism. It looks like everything that people were fleeing from when they fled to the suburbs. The sidewalks are narrow, the few street trees are skimpy (in a state with a lot of beautiful trees, like, everywhere), and there are a ton of one way streets. It breaks all the rules of New Urbanism. Portland is a classic Industrial Revolution city, designed without cars in mind. And this, actually, might be what makes it work. Now that the smoke and smog of the Industrial Revolution are gone, this old urban model is somehow really inviting.

Street trees are lacking in much of downtown because the sidewalks are so narrow. But these sidewalks are classically charming. They are paved with very old brick (as are some of the older streets), and they are faced by granite curbs. More importantly, the buildings are all (and I mean ALL) built to the sidewalks, so that the walks are lined with small boutique stores, pubs, and restaurants.  The sidewalks team with life. A very diverse crowd fills downtowns sidewalks: families walking to games at the city's minor league park, hipsters in their fitted pants and outsized glasses, old fashioned hippies with dreadlocks selling knitted bracelets, and primped old women looking at the shops.

And though there are a lot of one way streets in Portland, there is also plenty of curbside parking. If the city wanted to convert the one ways into two ways, it would have to either close on street parking or remove the granite curbs and brick sidewalks. But these two things seem to be much more important than two way streets. The sidewalks are responsible for the city's charm, and curbside parking is incredibly important for pedestrian safety and comfort. There is a hierarchy, it seems, of urban elements, and Portland has chosen these elements correctly.

Perhaps the most important thing about Portland is its incredible density. The city is small, at just over 66,000 residents. This makes it a lot smaller than the OKC suburb of Edmond (83K) and almost half the size of the college town of Normal (110K), but its downtown goes in all directions further than downtown Oklahoma City, albeit without the sky scrapers (those oh-so-overrated phallic monuments to capitalism). Its design is classically European: most of the buildings are four or five stories tall, and built to the sidewalk. All buildings have windows facing the street, including the parking garages which have shops on the first level, hiding the fact that they are garages. Plus, there are bike routes everywhere.

The impact is noticeable. There are people everywhere. It has the feel of, well, the other Portland. (My wife, joking about this connection, says "we're real hipsters because we were here first. We were Portland before it was cool.") It's a little hard, without having spent enough time in Portland, to put a finger on why it works so well. I suspect it's the romantic notion of a European style city here in the States that makes Portland so attractive. Maybe the fact that the city is really a compact small town that makes it work so well, despite all that is theoretically "wrong" with it. But something here is working.

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